Deck | Creator | Record | Best Finish |
---|---|---|---|
Azorius Flash | predatorstyle | 5-0 | 1st in MTGO Standard League #8949 |
Azorius Flash | predatorstyle | 5-0 | 1st in MTGO Standard League #8949 |
Azorius Flash | aleister95 | 5-0 | 1st in MTGO Standard League #8949 |
Azorius Flash | predatorstyle | 5-0 | 1st in MTGO Standard League #8949 |
Azorius Flash | arturetges | 5-0 | 1st in MTGO Standard League #9097 |
Azorius Aggro , Azorius Auras , Azorius Flash , Azorius Glyph , Azorius Soldiers , Boros Aggro , Boros Mice , Cats Aggro , Elves , Esper Pixie
Raise the Past ranks #256 out of approximately 339 cards in raw efficiency (top 76%).
White average: 58.8%
Performance compared to other White cardsBased on our comprehensive multi-metric analysis, Raise the Past is an underperforming card in the current meta.
Recommended number of copies: 1
Performance Efficiency: 17.19 (Win rate × Top 8 rate ÷ Mana value)
At 4 mana, the average win rate in the format is 68.6%. Raise the Past has a win rate of 73.7%, making it 7.4% better than other 4-mana cards.
Card Name | Type | Deck Count | Win Rate | 1st Places |
---|---|---|---|---|
Dewdrop Cure | Sorcery | 9 | 74.6% | 6 |
Elspeth's Smite | Instant | 17 | 65.2% | 4 |
Sanguine Evangelist | Creature — Vampire Cleric | 7 | 64.3% | 0 |
Wilt-Leaf Liege | Creature — Elf Knight | 10 | 64.1% | 2 |
Glass Casket | Artifact | 5 | 63.6% | 0 |
No More Lies | Instant | 15 | 62.2% | 2 |
Destroy Evil | Instant | 40 | 61.5% | 6 |
Ajani, Caller of the Pride | Legendary Planeswalker — Ajani | 18 | 61.0% | 0 |
Protect the Negotiators | Instant | 31 | 60.9% | 2 |
Enduring Curiosity | Enchantment Creature — Cat Glimmer | 33 | 60.4% | 2 |
Cards that perform better with Raise the Past than they do on average. A positive synergy score indicates stronger performance together.
Card Name | Type | Mana | Decks | Win Rate Together | Win Rate Apart | Synergy Score |
---|---|---|---|---|---|---|
No More Lies | Instant | 2 | 11 | 72.9% | 70.6% | +2.2% |
Rest in Peace | Enchantment | 2 | 14 | 72.8% | 70.7% | +2.1% |
Enduring Curiosity | Enchantment Creature — Cat Glimmer | 4 | 14 | 72.8% | 70.9% | +1.9% |
Destroy Evil | Instant | 2 | 14 | 73.8% | 71.9% | +1.9% |
Mockingbird | Creature — Bird Bard | 1 | 14 | 72.8% | 71.4% | +1.4% |
Wilt-Leaf Liege | Creature — Elf Knight | 4 | 8 | 71.9% | 70.8% | +1.1% |
Floodpits Drowner | Creature — Merfolk | 2 | 14 | 72.8% | 71.9% | +0.8% |
Spyglass Siren | Creature — Siren Pirate | 1 | 14 | 72.8% | 72.3% | +0.5% |
Tishana's Tidebinder | Creature — Merfolk Wizard | 3 | 14 | 71.6% | 71.7% | -0.1% |
Split Up | Sorcery | 3 | 14 | 72.8% | 72.9% | -0.2% |
Archetype | Deck Count | % of Archetype | Win Rate |
---|---|---|---|
Azorius Flash | 75 | 33.3% | 60.0% |
Orzhov Sacrifice | 24 | 100.0% | 49.1% |
Orzhov Lifegain | 20 | 25.6% | 21.5% |
Unclassified | 6 | 3.0% | 17.8% |
Jeskai Convoke | 4 | 0.7% | 27.4% |
Statistic | Description | Formula |
---|---|---|
Win Rate Impact | How much this card increases or decreases the win rate of decks that include it, compared to the average deck in the format. | (Win rate of decks with this card) - (Average win rate of all decks) |
Top Table Win Rate | A weighted win rate that gives more significance to performance in higher tournament placements. First place finishes count for 2x, with diminishing weight down to 8th place. | ∑(wins × placement_weight) / ∑((wins + losses) × placement_weight) |
Meta Trend | Shows if the card is performing better or worse in the most recent period compared to earlier periods. Positive values indicate improving performance. | (Win rate in recent half of time period) - (Win rate in earlier half of time period) |
Confidence Factor | A measure of statistical reliability based on sample size. The progress bar indicates how confident we are in the statistics (with larger sample sizes providing higher confidence). | log10(Number of decks + 1) |
Average Copies | The average number of copies of this card included in decks that use it. | ∑(Copies in each deck) / (Number of decks) |
Card Synergy Score | Measures how well this card performs with other cards compared to their individual performance. | (Win rate together) - (Average of individual win rates) |
Raw Efficiency | Win rate points per mana invested. Higher values indicate better returns on mana investment. | (Win rate) / (Mana value) |
Relative Efficiency | How efficient this card is compared to the average card of the same mana value. | ((Win rate) / (Format average win rate for same mana)) / (Mana value) |
Performance Efficiency | Combined metric that accounts for win rate, tournament success, and mana investment. | (Win rate × Top 8 placement rate) / (Mana value) |
Game Impact Factor | A measure of how much this card affects game outcomes, based on win rate adjusted by its deviation from the format average. | Win rate × (1 + (Win rate - Format average) / 100) |
Color Differential | How this card's win rate compares to the average win rate of other cards of the same color. | Win rate - Average win rate for same color |
All statistics are calculated using tournament data from the selected time period. Sample sizes below 10 decks may not provide statistically significant results.